Added a light to the cursor in Darkest Dungeon type of challenges.Added VFX to Mini-challenge button to show that there is a new challenge awaiting.Killing enemies with no hearts now give 20 points while in a challenge.Added a safeguard to the challenge window that disables possibility to start challenge that just finished.Fixed the size of a dialog about corrupted save.Fixed one of the bosses not moving to another state properly.Fixed changing magical variant of a card to a common one resulting in losing charges.Fixed a visual glitch during disenchanting a card.Fixed Mana Potion giving wrong amount of mana.Improved mouse cursor responsiveness on OSX.Game now allows disenchanting cards with required level greater than player's level.Removed option to abandon a quest after killing a quest boss.Fixed bug in Mana Shield that could possibly cause a crash when trying to leave dungeon.Fixed leaving a game during the card blocking sequence not ending the sequence.Fixed recalculating rune requirements in Card Upgrade frame after fusing runes.Fixed card hanging midway to its slot when tab is changed in Cards frame.Fixed bug in Challenge window causing switching leaderboards when player clicks on specific tag.Disabled granting money for switching variants in challenge "items".Updated German and Belarusian translations.Fixed minor issues with Superhot color theme.Updated Mac version of the game to the newest match MacOS 10.15 requirements.Added a Superhot option to the character creation window.Due to popular demand Superhot mode stays in the game for good.Added Halloween event including spooky pumpkins and a Halloween-themed challenges.Major updates will be posted in the news section but there is no reason to clutter it with minor stuff. In this thread, we will post changelogs for smaller patches.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |