![]() ![]() These can be simple spells like Fireball, or more unique ones like Magic 8 Ball that deals more damage after bouncing off the floor or a wall before hitting an enemy. Spells are all random, and not tied to any class, but do deal more damage depending on your character’s intelligence stat. Spells are exactly what they sound like: You use some mana to cast a damaging spell. This allows you to teleport a set distance, while dealing damage to any enemy that is between your starting and ending point. An example would be the Ronin’s Immortal Kotetsu talent. They cost mana to use, like spells, but usually synergize with that specific class. Talents are the special skill each character has just one of on a run. There are 15 total classes, so plenty to experiment with. Each Dance stack increases their damage by 15%, but the buff is lost once you touch the ground. Finally, all classes have a passive ability, such as the Bard having Performer, which causes downstrikes to stack a Dance buff up to five times. It also determines their starting health, mana, and what talent they can have. The class a character is decides what weapon they will use, such as a sword, bow, or axe. The best development nodes to unlock in Cities Skylines 2Ĭlasses are the major factor here. Modern Warfare 3 Zombies: Mercenary Convoy guide The best homeworlds in Warhammer 40,000: Rogue Trader ![]()
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